Ole Kjeldal, PhD
Ana Maria d’Auchamp
Ole Kjeldal, PhD
Ole specialises in Design Thinking, Innovation Management, Business Model Innovation, and Tech. Transformation. For more than 12 years, he has been delivering governance, analyses, capabilities and innovations for "those who lead your transformation and innovation". Ole combines hard data and creative design to create data-driven, sustainable and disruptive solutions.
Ole holds a PhD in Design Thinking and Disruptive Innovation from DTU and Stanford University, and he is a highly experienced business designer, entrepreneur and educator. Also, he is the founder of Ampersand.
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Design & Innovation Evangelist
Ana has an extensive multicultural & multilingual background having lived and worked globally. She has more than 10 years experience in designing for human-centred experiences involving complex product/service systems. Ana uses her strategic innovation mindset to transform organisations by aligning the end consumer needs & company priorities into a symbiotic relationship fit for a customer focused future.
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UX CX and Visualisation Wizard
Robert specialises in developing visual communication through illustration, graphics and digital interfaces. As a UX & CX designer he is focused on making engaging user interfaces and superior end-to-end customer experience by involving users throughout the development process. With a background in illustration and digital design, Robert is focused on seamless storytelling and visualisation to make complexity understandable and creative. Robert has a master in digital design and communication from ITU, and a Ba. in illustration.
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Marios is a Computer Scientist, who specialises in developing advanced XR solutions for education (e.g. Augmented Reality) and is passionate about Game Design and Development, which he constantly treats as “hard fun”. Marios and his rubber duck has for more than 10 years been talking to the computer systems (in Greek) and spitting out code rainman-style. He holds double CS master’s degrees, which allows him to move freely between Computer Vision, Machine Learning, and Game Development, thus giving him the skill of coercing software and binding it to his will.
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